Aplikasi Pengenalan Sejarah dan Kebudayaan Peradaban Mesir Kuno Berbasis Augmented Reality dalam Perekonomian Masyarakat
Keywords:
Ancient Egypt, Augmented Reality, Vuforia Engine, Unity 3D, Blender
AbstractAncient Egypt is an ancient civilization in northeastern Africa, centered on the lower reaches of the Nile River, an area that is now the country of Egypt. There are many historical remains from ancient Egyptian civilization. One of the famous remains of ancient Egyptian civilization is the Giza pyramid. The Pyramids of Giza are the greatest masterpieces ever created by humans in ancient times. The magnitude of the ancient Egyptian civilization makes many people interested in knowing information about this civilization. To make it easier to find out information about the ancient Egyptian civilization, an application was built with Augmented Reality technology. This application design uses the SDLC method which consists of analysis, design, programming, testing, operation and maintenance stages. This application was built by utilizing various software such as Unity 3D, Vuforia Engine, and Blender to create 3D models. This application development uses the C# programming language. This research succeeded in producing an Augmented Reality application designed for the Android platform. This application is able to display information in the form of text and 3D objects to users. The application trial was carried out using the Black Box Testing and User Acceptance method, involving 5 respondents who gave ratings from 1 to 5. The test results showed that users could use this application smoothly and the application ran according to user expectations. Downloads
Download data is not yet available.
ReferencesMaddox, A., & Heemsbergen, L. J. (2021). Digging in Crypto-Communities’ Future-Making. M/C Journal, 24(2). DOI: https://doi.org/10.5204/mcj.2755 . Kotlewski, D. C., & Dudzińska-Jarmolińska, A. (2017). Artificial Islands as a Manifestation Of Glocalisation. Kwartalnik Nauk o Przedsiębiorstwie, 42(1), 24–37. DOI: https://doi.org/10.5604/01.3001.0010.0146 . Fujiura, G. T., & Rutkowski-Kmitta, V. (2012). Counting Disability. In Handbook of Disability Studies (pp. 69–96). SAGE Publications, Inc. DOI: https://doi.org/10.4135/9781412976251.n3 . Milne, E. (2015). Spreadsheets and the Violence of Forms: Tracking Organisational and Domestic Use. M/C Journal, 18(5). DOI: https://doi.org/10.5204/mcj.1023 . Starrs, D. B., & Maher, S. (2008). Equal. M/C Journal, 11(2). DOI: https://doi.org/10.5204/mcj.31 . Cutler, E. R. B., Gothe, J., & Crosby, A. (2018). Design Microprotests. M/C Journal, 21(3). https://doi.org/10.5204/mcj.1421 . Brien, D. L. (2008). Why Foodies Thrive in the Country: Mapping the Influence and Significance of the Rural and Regional Chef. M/C Journal, 11(5). DOI: https://doi.org/10.5204/mcj.83 . Adams, C., Allan, D., Allen, C., Alleyne, B., Anderson, B., McFarlane, C., … Analysis, C. C. (2010). European Urban and Regional Studies. International Journal of Urban and Regional Research, 32(2), 37–41. DOI: https://doi.org/10.1177/0042098008097098 . Karlin, B., & Johnson, J. (2011). Measuring Impact: The Importance of Evaluation for Documentary Film Campaigns. M/C Journal, 14(6). DOI: https://doi.org/10.5204/mcj.444 . Cinque, T. (2021). A Study in Anxiety of the Dark. M/C Journal, 24(2). DOI: https://doi.org/10.5204/mcj.2759 . Maxwell, R., & Miller, T. (2012). The Real Future of the Media. M/C Journal, 15(3). DOI: https://doi.org/10.5204/mcj.537 . Lee, A. (2021). In the Shadow of Platforms. M/C Journal, 24(2). DOI: https://doi.org/10.5204/mcj.2750 . Wagman, I. (2010). Wasteaminute.com: Notes on Office Work and Digital Distraction. M/C Journal, 13(4). DOI: https://doi.org/10.5204/mcj.243 . Ting, T. (2015). Digital Narrating for Contentious Politics: Social Media Content Curation at Movement Protests. M/C Journal, 18(4). DOI: https://doi.org/10.5204/mcj.995 . Merchant, M., Ellis, K. M., & Latter, N. (2017). Captions and the Cooking Show. M/C Journal, 20(3). DOI: https://doi.org/10.5204/mcj.1260 . Stewart, J. (2012). Oh Blessed Holy Caffeine Tree: Coffee in Popular Music. M/C Journal, 15(2). DOI: https://doi.org/10.5204/mcj.462 . Joore, P., Brezet, H., Care, S., Department for Communities and Local Government, Laerd Statistics, Local, L., … Seminar, E. (2016). Online library : digital copies. BMJ Open, 3(1), 1–4. DOI: https://doi.org/10.1177/1468794107071408 . Benvenuti, A., & Murray, P. (2013). EU-Australia Relations. In The Palgrave Handbook of EU-Asia Relations (pp. 603–617). Palgrave Macmillan UK. DOI: https://doi.org/10.1057/9780230378704_39 . Wright, K. (2012). Bunnies, Bilbies, and the Ethic of Ecological Remembrance. M/C Journal, 15(3). DOI: https://doi.org/10.5204/mcj.507 . Jethani, S., & Fordyce, R. (2021). Darkness, Datafication, and Provenance as an Illuminating Methodology. M/C Journal, 24(2). DOI: https://doi.org/10.5204/mcj.2758 . |
Published
2024-01-18
Issue
Section
Articles
How to Cite
Prayoga, P. A., & Zakariyah, M. (2024). Aplikasi Pengenalan Sejarah dan Kebudayaan Peradaban Mesir Kuno Berbasis Augmented Reality dalam Perekonomian Masyarakat. Jurnal Informatika Ekonomi Bisnis, 6(1), 63-70. https://doi.org/10.37034/infeb.v6i1.798
This work is licensed under a Creative Commons Attribution 4.0 International License. |